- Gamepad support
- Propose peace options in diplomacy systems
- Simplified research tree view
- Movement highlights now exclude enemy territory when not at war (engine previously blocked moves but the UI would indicate they were possible)
- Added a “moving dots” approach to showing the path for a unit
- Multi-turn movement is now more obvious (it was hidden behind a right click which also didn’t work on mobile). In the revised approach single turn tiles are shown in green and multi-turn moves are shown in red. You double click to confirm a multi-turn move (trying to get the balance between selecting things being easy and moving units being easy, feedback welcome).
- Added a production focused map view