- Added support for “Story so far…” that will generate a video / visual history of your game and decisions - produces a timelapse video
- Can be invoked at any time
- Appears as an option as you enter a new era
- Appears as an option when you win a game
- Fix for projected path rendering (now correctly and consistently shows the red/green split)
- Fix for projected path rendering that involve a melee attack crossing closed territory
- Fixed rendering glitch where a fortified unit snaps forward and back
- Fortified units can now skip their turn (useful when you have a fortified unit you do not want to attack)
- New game now starts with some details on the chosen empire and historical context
- No longer prompted to pick a research item until you have research points to spend
- Fixed rare bug where a starting unit could initialise on a mountain tile