Early Access Approaches

14 May 2026

Update: I’m pushing the early access date to Tuesday 26th - I’ve not been that well the last few days and as a result I’ve not managed to clear off some important tasks (things like the Steam store page, final play testing). Sorry about that.

I’m aiming to launch Annhexation into early access in the next few days - on Friday 22nd May to be precise. What a journey. Who’d have thought developing a 4x historical strategy game as a solo developer could be so much work…

In anticipation of that I’ve published the Annhexopedia to this website - this describes how to play the game, the units, the tech tree etc. and hopefully has a little historical flavour. I’ll do some more work on this in the coming weeks - I’d like to get some images in their.

In terms of the early access release here’s what to expect:

Ok. So above I mentioned restricting some features. I’m trying to walk the line between letting people play and enjoy it for free and having people purchase the game, probably for around $10. So that being the case the limitations on the online single player game are:

I may tweak and change this but I think thats the core of it. And as I said above the first 100 players to complete a game will get a free copy on Steam. And in early access none of this will be restricted - the full game will be available. I’ll overlap the Steam release with the online play being fully featured so their is no sudden gap in play. Plus you can already export a game from online so you’ll be able to continue in the Steam release (I may see if I can make this automatic).

For those who managed to read all this… some new screenshots below.

images/1.jpg images/2.jpg images/3.jpg images/4.jpg images/5.jpg images/6.jpg images/cover-image.jpg
« All Posts