Early Access Begins

I quietly slipped the game into early access about a week or so ago - no fanfare just wanted some early feedback on the basics. Which I got - thank you to those who got in touch. Since then I’ve …
9 June 2026

Early Access Update

Quick update on early access - its going to be delayed another couple of days I’m afraid. No great drama behind this but the Steam store page is still in review (second pass after I made a bit of a …
26 May 2026

Steam Deck Support

I love my Steam Deck. In many ways it got me back into PC gaming - well that and the constant shenanigans of the console platform owners. I did game on my Mac but the selection of games is somewhat …
22 May 2026

Early Access Approaches

Update: I’m pushing the early access date to Tuesday 26th - I’ve not been that well the last few days and as a result I’ve not managed to clear off some important tasks (things like the Steam store …
14 May 2026

Custom Games

I suspect I’m like many historical 4X players in that I often want to play on a particular type of map, be that mountainous, islands, a desert etc. etc. On the other hand sometimes I just want to …
29 April 2026

AI and End of Life

There are obviously super strong opinions around the use of AI in game development and so I want to be transparent about how and for what I have used AI during the development of Annhexation. I also …
26 April 2026

Progress Update

I’ve spent the last week or so mostly on the AI systems and its starting to play an OK game. It was functional previously but got stuck in various edge cases and rarely did interesting things. I …
23 April 2026

Introducing Annhexation

Never quite sure how to introduce a new project or product but I figure I’ll just dive into it with the what and why. Annhexation is a historical 4X strategy game that is designed to be complex enough …
11 April 2026